About This Game Through the dense fog our hero noticed a dark silhouette of a dark castle. Eventually his old rain-soaked map brought him to his target. He didn't have anything with him except for his favorite sword and remainings of an old armor with an unusual device – a sword-breaker. The hero looked around and stepped on the castle bridge... This game is about a hero who, as fate would have it, finds himself in an abandoned castle. There will be many obstacles on his way to the treasure hidden somewhere inside, with most remarkable adversaries he will have to face and mysteries to unravel. All this to receive his well-earned reward in the end!"Swordbreaker The Game" gives you a rare opportunity to find yourself in interactive fiction, where each player has their own storyline to develop. Every action or decision will have an effect on how the story unfolds and how it all ends. Some moves you make will change your character's karma, and others can lead you to the darkest corners of the castle, so be careful! Because any step you take may turn out to be the last one!Main features of the game:- A compelling totally non-linear game story- Various endings- A huge mysterious castle- Lots of exciting locations and events- Impressive enemies and inhabitants of the castle- Absolutely stunning artwork- Achievement system a09c17d780 Title: Swordbreaker The GameGenre: Adventure, IndieDeveloper:DuCats Games StudioPublisher:DuCats Games StudioFranchise:Swordbreaker The GameRelease Date: 6 Nov, 2015 Swordbreaker The Game Ativador Download [pack] swordbreaker the game walkthrough. swordbreaker the game review. swordbreaker the game gameplay. swordbreaker the game. swordbreaker the game download. swordbreaker the game apk. swordbreaker the game mod apk. swordbreaker the game android. swordbreaker the game 4pda. swordbreaker the game apk 1.0.4. swordbreaker the game text quest apk. swordbreaker the game wiki Swordbreaker could be tagged as a Visual Novel, but it seems a little short on narrative and long on choice for that genre. The writing can often be juvenile, especially with an out of place subplot about aliens and nuclear rockets and an odd nod to Nightmare on Elm Street, but I feel the art and mechanics choices more than make up for it.You play an anonymous adventurer who suddenly inherits a map to a castle from a stranger. Down on your luck you decide to check it out. And so begins this modern remix of Fighting Fantasy with a hint of Shadowgate. Each scene is short and to the point, and presents about two to three choices. Often times, only one choice will lead to survival, so they are not really narrative choices. There are still plenty of branching paths, and the whole story won't be revealed in one or even two play throughs, so you'll have to play through multiple times to put everything together. This isn't as much of a chore as it sounds, as you can find everything and unlock all the scenes over the course of an afternoon.I initially liked the three lives and single save mechanic, as it prevented save scumming, added tension to your life and death choices, and yet still gave you a little flexibility to explore your choices. After the first few playthroughs though, it felt irritating as you realise that each playthrough is relativley short, removing the tension. This is especially irritating when you are picking choices that you know will probably kill you, just to find the nuggets that you're missing. I think after unlocking the three main endings, I would have liked a "rewind" mechanic in order to more efficiently find all the scenes that I had missed along the way. On that note, the castle map feature is really well laid out, and is really helpful in navigating subsequent playthroughs to find what you've missed.The writing is a little hit and miss. Some of the subplots are dumb, while some of the other characters (such as the cook) are interesting showing more depth to them as you encounter them from different entrances and leave the scenario in different ways. Some of the choices you're presented with are also off-the-walls bonkers, especially when you consider how dangerous the castle is, and why you would even be motivated to do them. Examples include, slapping a naked banshee's behind (hey, toots!), stopping to try on a dress while in the middle of fleeing pursuit, evading/fighting a shark by throwing a dress on it, or the many opportunities to take naps at what would appear to be inopportune and very dangerous situations. You'll also run into a few type-o's here and there, such as referring to your mid-section as "waste" instead of "waist." This could all be due to botched translation, from "Unknown Translator" (I'm not kidding here, check the credits), but you get what you pay for I guess, and if you can't even be bothered to pay a credit title... However, I think most of the translation is fairly well done, and I wish the volunteer could get some credit for his/her work.The art is amazing, and abundant. Period.Technically sound, with the only issue I ran into was during the Eplilogue Sequences. They are unskippable, even after viewing them once, have excessive pauses, and only respond to one button press if you don't want to wait for them. If you press "ESC" it crashes to desktop instead of skipping to the next picture and words, or to the credits, or going to menu or anything.Overall, I would say that the price is right. For most people who are interested in the genre, it'll still be time well spent even with its rough spots. I give Swordbreaker a strong recommendation, and am excited to see what else comes out of DuCats in the future, especially with improved writing and translation.. I nearly hated the game for crawling in order to get the achievements. Or perhaps it´s me getting old, while games are becoming basic and hardcore at the same time. Would crawl to get them again (not really). This game is so bad it's good. The writing is horrid, because it's translated (by Unknown....lawlz) from Russian. In fact, the game starts in Russian!!It's easy enough to change it to English, but from there it just get better.Skeleton WarriorsToothless Hell DogsGiant OctupiAliens NUCLEAR WARHEADS!It just goes on and on. I reccomend it because it's a fun choose your own adventure with tons of branching paths and deaths to find. Plus, achievements and cards.And...NUCLEAR. WARHEADS. Fashioned by a BLACKSMITH.This game is as Russian as it gets.. ENGLISH LANGUAGE OPTION: I sensed the game could have potential so I read on and found someone's reviews mentioning about an option to switch to English at the bottom-left corner of the game screen. I did not see it, but after playing around with the graphics setting, it was determine that the computer's setting has to be 1280x800 (older game). I was able to see the language option then. Perhaps the game designer should have placed that option at the top or middle of the game intro screen? When I exit and ran the game again, the game was defaulted to English, including the introduction. Hope this helps!. Pro:- This is what a VN should be like!- Enjoyed it a lot- Nice soundtrack- Definitely good price- Replayability was good - Like the mechanic system with the three lives, its different, sometimes a bit annoying but fun- The three types of personality traits that you can getCon:- After playing and finishing, i miss the content- Was a bit confusing in the beggining when it played the cutscene in russian then realized in the menu screen i can choose english. On the other hand i understand why you put it there to avoid in the pre-loading screen that someone always need to choose english or russian before the cutscene - so its actually better off!- Sometimes choices were a bit useless e.g slughouse fighting and not fighting results in the same route( i understand though that choosing one or another can lead to +1 coward or killer route)But yeah for that price, it was definitely an awesome experience. It was a bit annoying finding the missing pieces for the 100% achievement.. Fun CYOA with cool comic artwork. Worth replaying over and over to find all the endings and rooms.Ultimately quite a short experience - but well worth it for Comics/CYOA fans.. Rare moment when I am writting review for the game (Why rare if you have 39 reviews there, boyo?- you'll ask?....Having 623 games and 39 revies IS rare!! - I'll say). So...Good interactive comic game! Really like that one. So far only 0.2 hours played and I am pretty sure I'll keep dying but I'll finish it! +Really good music(one thing - some tracks has low bitrate, which saddens me((()+Interresting story so far! ATM that big octo 've eaten me.+It is not linear so far!-Low bitrate of battle\dying tracks-it is not always comfortable to scroll down the text and go up and press the choice button.UPDMy bad. I can scroll not only over the text, but anywhere, so...it's OK.Overall:Strongly recommended for all who loves interactive comic books with non-linear story. Good art, good music, good story.UPDНу чо...вот и первое прохождение.069\324013\124Герой!Погнали дальше!. I enjoyed this game and when I first entered the castle slapped the naked ghost and died from the screams which was surprising, and liked how the choices affect the game and did die by the shark a few times and helped others and was a hero and got the girl. The cowards path is saying you will help then ditching the person if you just help the alien guy it still counts as coward path as you meet a sponge guy who wants to be friendly and was a coward in the real world and you live with him in the castle you buy.. I'm a long-time enthusaist of gamebooks, and I've tried many digital ones.Pros:* Lovely art. * Simple UI, short paragraphs - easy to play through.* Lots of things to discover.Cons:* Subpar writing. Uninteresting, lacking any sophistication, sexist and sometimes misleading. Includes such things as: Wearing a dress makes you "a pervert" and leads to your death; trying to avoid harming an old toothless dog is "not manly" (and you have to kick it in the head), one of the three choices you get right at the beginning is "slap the ghost maid's♥♥♥♥♥quot;, etc.* Most choices aren't informative, and lead to almost random consequences.* Bad translation from Russian. "The adventurer became animated because he needed money very much". There's a lot of potential in the presentation, but the writing ruins any chance of rising to that potentinal.. This game was just what i needed 10/10.
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