About This Game Welcome to your new line of work, pilot.TUNNEL DIVERS is an online free to play action game featuring futuristic space fighters that are specialized in destroying hordes of robots in enclosed spaces. With plenty of ships and weapons, claustrophobia won't be the most dangerous thing in the tunnels.TUNNEL DIVERS is free to play and has no pay-to-win attached. Play online with your friends and against other pilots without feeling disadvantaged because you didn't pay for any DLC. The only one who should be paying are the suits from TAC-CORP!TUNNEL DIVERS is a lightning fast twin stick shooter, you need to keep your ship on the move while combating hordes of robots or enemy players. Only those with the best reflexes and aim can come out as the top pilot.Play cooperatively with your friends in Gauntlet, run the flag in Capture the Flag or just slaughter your enemies in Dogfight mode. More game modes on the way.Looking for a challenge? Experience a fully designed single player campaign, with 20 unique hand-made missions and 4 different boss fights. With full ship loadout customization, you can spec your ship to speedrun each mission, or to barely scrap by passing the extra challenging superior performance review.Vaporize your enemies with powerful weaponry, from long range laser guns to destructive miniature nuclear bombs.Completely customize how your ship of choice is loaded out with weapons and special modules that can give you an edge in a fight. Earn money by completing matches and unlock more and more equipment.Whether it's a single player mission made by a friend or a competitive multiplayer map made by a stranger, Workshop implementation allows you join matches with player made maps, even if you haven't downloaded the files yourself yet.Enjoy the musical talent of Gergely Kovács, who composed a full soundtrack for the game. b4d347fde0 Title: TUNNEL DIVERSGenre: Action, Free to Play, IndieDeveloper:Spasman GamesPublisher:Spasman GamesRelease Date: 6 Jul, 2018 TUNNEL DIVERS License tunnel diversion dam. diversified tunnel shutters. diversion tunnel plugging. fait divers tunnel sous la manche. tunnel diversion. diversion tunnel hydraulic design. tunnel divers steam. diversion tunnel construction. tunnel divers gameplay. diversified tunnel doors. diversion tunnel design. tunnel divers its ok/10 ign. clap* Ya did it Spas you finished the game. Good job.. Terrible Controls. Rest of the game (what I saw, the camera's wack too) seems fine though.. Spasmans games have a certain homebrewed charm to them that I just can't find anywhere else. I liked boring man, and I suspect I'll like this game, but retaining a community will likely prove difficult.. Yeah its pretty good.Art is bad, and it feels a bit janky. Doesn't matter.Zooming around and blowing stuff up is really fun.The skill cap goes through the roof.If that bothers you, dont worry. The servers rotate through PvP and PvE game modes.So that one guy who stomped you into the ground is now your buddy as the game throws you into a hoard survival mode.At the time of writing, It doesn't feel like all the weapons are balanced at all.Guns with slow fire rates are objectively bad, just because of how fast this game is.Also the energy weapons that overheat in 2-3 shots are not viable.(Protip: Gatling + Auto-aim mod is godlike. Everyone starts with these.)Those are just balance concerns and are rather easy to adjust.Mostly a non-issue, as its rather easy to unlock new weapons and stuff.Overall its great!Lots of Decent refrences too, if you're into that kinda thing.. I mean, if you're on your own it's pretty♥♥♥♥♥♥but with friends it be okay. I didn't play alone so, I got the multiplayer experience with my pet f*cking rock. 9/11 best gaem evr. eh, it wasnt bad. will tend to get boring over time. cant see myself playing for eternity. I had a weird issue with my loadout file, and i sent the error code to the spasman discord server. In ELEVEN minutes, spasman himself responded, and within 2 hours, he walked me through a fix. I have NEVER met a developer that cares about his players like this. TUNNEL DIVERS v0.9.1 is now available: Dev Log. Happy Early Access Day!!: Hello!! Whether you're a fan of mine or coming from the Steam community I welcome you to one of my insane little pet projects.Today is the first day of Early Access for TUNNEL DIVERS, and I have worked very hard to make sure the game is playable before even releasing it as suchBut I am a 1-man development team, I don't have a dedicated QA team, just friends and volunteers. So there will be bugs and server problems to resolve, so please be patient with my constant hot fixing and server rebooting as I try to fix stuff for you.If you have any feedback, please stop by the forums.And if you like my game and want to show support, please consider purchasing the DLC to help out. Don't mind the TUNNEL EDITOR DLC as that DLC is disabled, you only need the VIP Access DLC to get everything.- S. TUNNEL DIVERS v0.1.1 is now available: Dev Log. TUNNEL DIVERS v1.0.1 is now available: - Added a Dialogue toggle option, which will hide character dialogue but still require the player to wait for dialogue to finish so logic gates can still work- Added a Dialogue Volume option, which will adjust the volume of the beeping when a character is talking.- Fixed some objects being displayed in the wrong colors due to a bug in Game Maker Studio- Fixed an instance where two music tracks would play at once in multiplayer- Removed the TUNNEL SERVER feature. This can be re-enabled when this game has an audience..TUNNEL EDITOR:- Fixed being able to move objects around from behind the level editor menu. TUNNEL DIVERS v0.9.2 is now available: Dev Log. TUNNEL DIVERS now available on GameJolt: Today I worked on getting this game onto other non-Steam platforms, starting with GameJolt. While GameJolt users can't use the Workshop, or buy the DLC, I think if it picks up it can supply a good stream of F2P players regardless if they want to convert to the Steam version or not.If you want to check out the GameJolt version, go here: https://gamejolt.com/games/tunnel-divers/210940It supports GameJolt trophies (they're the same as the Steam achievements) and cloud saving, based on your GameJolt account. Keep in mind it WON'T transfer your Steam save over. I might add an import feature later, but it'd probably be for importing to Steam from GameJolt.Since we're slowly approaching release, this can mark the beginning at my attempts to market the game. I'm not very good at it. My eyes are set on itch.io next because their API looks useful but we will see.Thanks for your support!- S. TUNNEL DIVERS v0.8.1 is now available: Dev log. TUNNEL DIVERS v0.0.4 is now available: - Fire weapons now leave behind flames that can catch ships on fire and explode when contacted by the Fuel module- The Thunder Arc projectile now bounces off of walls (this includes the pulsar module!)- Increased Thunder Arc's damage- Increased Thunder Arc's range- Removed the EMP Stun from the Thunder Arc- Increased Spread Blaster's damage- Increased Pulse Missile's damage- Espionage mode now more properly supports multiple super computers- Decreased the super computer's Espionage health back to the Campaign's value- Super computers no longer regenerate health in Espionage mode- Reworked Yuzil Copper Mine map (esp1.tmap)- Removed Research Station Omega (esp2.tmap)- Removed "Team Defense" espionage mode option from the level editor, team 2 (Foxtrot) will now always be on defense- Alarm system, security camera and laser are now enabled for Espionage mode, see the map manual for more details.- You can now "deactivate" super computers, see the map manual for more details.- Every weapon, ship and module should now have dialogue when you bring it into the test area from the TAC-CORP Armory. Let me know if I forgot one.
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TUNNEL DIVERS License
Updated: Mar 26, 2020
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